NewsForumAboutGalleryCommunityFilesLinksPress

Quick Links

Mistmare developer's kit
[ more ]

Download patch 1.7!
[ more ]

FAQ updated!
[ more ]
 
 Patch 1.7
Release Notes - Patch 1.7

This patch is for the ENGLISH version only. You can install it over the original installation or any patched installation up to patchlevel 1.6c. If patching a version LESS than 1.6, read the "Important notes" section below carefully. A quick game FAQ describing solutions and workarounds for common problems is appended at the end of this document.

Installation:

- download the patch self-exetutable archive from the Mistmare site

- run the downloaded file; when prompted for the destination folder, select the Mistmare installation directory (C:\Program files\Arxel Tribe\Mistmare by default) and extract the patch files, choose to overwrite any old files if prompted

- run Mistmare!

Important notes:

- If you apply this patch on the original version of Mistmare or any version patched to LESS THAN PATCHLEVEL 1.6, you will have to re-create your player profile (i.e. add a new player in the start menu), and play only with the new profile.

- If you want to preserve your saved game from the old player profile, copy the files in the Save subfolder of your old player profile in the Save subfolder of the new player profile. Player profiles are stored in the Users subfolder of the Mistmare installation folder (C:\Program files\Arxel Tribe\Mistmare\Users by default).

- If you are patching Mistmare patchlevel 1.6, you do not have to re-create your user profile!

General fixes:

- updated LithTech engine

- when with mouse at the edge of the screen, camera no longer rotates with fixed speed but rotates accordingly to the mouse move in that direction

- default camera in locked, "Gothic" mode (third person, mouselook + WSAD keyboard); use TAB (by default) to switch between camera modes

- in-game gamma correction added (keys: RIGHTSHIFT-Q or RIGHTSHIFT-A)

- added bell sounds on interactions with bellropes (some more interaction sounds shall follow in later patches)

- music & environment sounds now play more often

- PAUSE key added and mapped to the "Pause" key. You may use the pause key to pause/unpause the game at any time. If you press PAUSE during the loading of levels, the game will pause immediately after the level has loaded

Per-episode fixes:

- TRAINING: When you start the game and are talking to the guy by the fighting pit he tells you to press 'H' for your character sheet. Later, when talking to the Professor in the classroom (in Greece), he no longer instructs you to press 'S' for your character sheet, but 'H' (which is the default key).

- AVIGNON: Monk on the hill (by the bellthroat) is no longer sunk into the ground.

- AVIGNON: Thomas bridge issue fixed (already solved in unofficially published 1.6c).

[ self extracing zip file ] 8.6Mb

 
 

©2002-2003 sinistersystems. All rights reserved. Design: MiloŇ° Sluga jr.