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Omar's Oyster Outing Information and Help

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Zakiller2000
Posted: Mon Jan 07, 2008 4:52 am Reply with quote
Joined: 14 May 2007 Posts: 67 Location: Canada
Alright, so within this thread, I will be posting random data about OOO: Weapons, buildings, items, skills, etc.

I'll require some information on stuff, Charon. Please help and edit this whenever you can or feel like it (I really need some in-depth information on the skills, please, and anything with a question mark beside it could be unconfirmed, possibly incorrect and/or missing information)

Thanks to charon for giving me the rest of the info on skills. =D

NOTE: There are possible spoilers! They will be marked with a "/!\"

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Weapons
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Weapon: Beretta
Holds: 8 bullets
Ammunition: Pistol clip (50 bullets)
Range: Short-Medium

Personal opinion: It's the gun you start out with. I usually keep it and about a 100 bullets in case I need to save other weapons' ammuntion.
//////////

Weapon: Thompson sub-machine gun
Holds: 25 bullets
Ammunition: Thompson clip (40 bullets)
Range: Short-Medium

Personal opinion: One of my favorites, and usually has ammunition in restaurants.
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Weapon: Shotgun
Holds: 2 shells
Ammunition: Shotgun clip (20 shells)
Range: Short-Medium

Personal opinion: Very strong, but very slow. Use it when you're dealing with groups of 3 or 4 zombies. (Random Fact: You start out with 10 shotgun shells)
//////////

Weapon: AK-10 machine gun
Holds: 20 bullets
Ammunition: AK-10 clip (60 bullets)
Range: Medium

Personal opinion: Another great gun, although the only places to get it and its ammunition are the Military Complexes.
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MORE TO COME...
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Buildings
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Building: Restaurant
Regular stuff: Thompson clip, Pistol clip
Average food reserves: UNKNOWN
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MORE TO COME...
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Items
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Item: First aid kit
Description: Heals some health, lowers infection
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Item: Drugs and antibiotics
Description: Heals some health, lowers infection
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Item: Vaccine
Description: Cures infection. Should be used when infection is low or lowered by other medical items.
//////////


"/!\"
Item: Fuel tank
Description: Required for helicopter. Can only be carried one at a time.
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"/!\"

MORE TO COME...
//////////


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Skills/Levelling Up
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[Alright, skills can have up to 100 TP put into them. Please note that each level you gain adds 3 TP (or %, which I will call it from here on in) to each skill.]

Skill: Strength
What it does: Increases the amount of ammunition you can carry (20 ammuntion per %), decreases stamina drain when running with bigger weapons.
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Skill: Fitness
What it does: Increases the amount of stamina you have, your stamina replenish rate, and your running speed.
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Skill: Toughness
What it does: Decreases damage from zombies, decreases infection probability.
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Skill: Cool
What it does: Decreases chances of panicking when there are too many zombies.
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Skill: Shooting
What it does: Increases chances of hitting target.
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Skill: Stealth
What it does: Decreases chances of being spotted by zombies while sneaking.
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Skill: Explosives
What it does: Increases damage/effectiveness of explosives, decreases time to set explosives, and dividing your explosives skill by five is how many explosives you can set at a time (ex: Explosives Skill = 15 / 5 = 3 explosives at a time.)
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Skill: Lockpick
What it does: Increases chances of opening a locked door.
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Skill: Security
What it does: Decreases chances of your building being broken into.
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Random bits, pieces, tricks and tips
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How to gain levels:
Knocking down zombies (dark green dot)
Splattering zombies (red dot)
Exploring buildings
Securing buildings
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Good to know things:

Always eat then rest whenever possible.

Keep an eye on how much ammo you can carry and how much you are, or you might lose some good ammo.

Try to secure buildings whenever possible.

Avoid encounters with large groups of zombies, because you might panic and lose control.
//////////

MORE TO COME...
//////////


Last edited by Zakiller2000 on Fri Jan 11, 2008 4:21 pm; edited 2 times in total

_________________
No real place in the High-Score Table. .-.
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mike5
Posted: Fri Jan 11, 2008 8:56 am Reply with quote
Joined: 26 Apr 2007 Posts: 46
You rock!!!!

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Mike5 - Sinister Systems
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Zakiller2000
Posted: Fri Jan 11, 2008 3:45 pm Reply with quote
Joined: 14 May 2007 Posts: 67 Location: Canada
mike5 wrote:
You rock!!!!


Thanks very much, man. If you've got any information on weapons, buildings or items, I could really use it. =D

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No real place in the High-Score Table. .-.
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drow
Posted: Mon Jul 28, 2008 5:33 pm Reply with quote
Joined: 28 Jul 2008 Posts: 2
im new to ooo and i need help Sad, got any tips? i never et very far. (mainly cuz i have bad luk and never get vaccines or nades) Embarassed
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garcia1000
Posted: Wed May 06, 2009 5:13 pm Reply with quote
Joined: 06 May 2009 Posts: 2
Do you know which building gives the option to increase toughness?
I know coolness can be increased at malls, but malls are rare
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charon
Posted: Sat May 09, 2009 11:47 am Reply with quote
Joined: 02 May 2007 Posts: 252 Location: Postojna, ksno urco od Lavrce
You need to find the experimental Protosauna... But there are only two of them hidden in the town Wink
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