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        <dc:date>2010-01-15T12:44:46-08:00</dc:date>
        <dc:creator>Matija Kostevc</dc:creator>
        <title>start</title>
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        <description>Games

----------



Towers of Twilight

 A small hack &amp; slash multicharacter rpg (with a twist or two). It’s done in ZX Spectrum retro style, drawing inspiration from games like Valhalla, Lords of Midnight, Bard’s Tale and Master of Magic. The terrain, characters, items and plot are all procedurally generated.</description>
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        <dc:date>2009-07-21T05:08:00-08:00</dc:date>
        <dc:creator>Matija Kostevc</dc:creator>
        <title>geeny:projects:dragonrings</title>
        <link>http://www.sinistersystems.com/dokuwiki/doku.php?id=geeny:projects:dragonrings&amp;amp;rev=1248178080&amp;do=diff1248178080</link>
        <description>----------

 

This is an alpha version of the final game. All the main features are done, it is (at least in theory) possible to win it, but there is still lots of polish and little trinkets to be added in the future. 

You may download the .zip file (Windows 32 binary) here:</description>
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        <dc:date>2009-07-02T06:29:27-08:00</dc:date>
        <dc:creator>Matija Kostevc</dc:creator>
        <title>charon:home</title>
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        <description>Now

	*  Character Sheet
	*  Contact
	*  Profile at MobyGames
	*  Facebook
	*  Linkedin

	*  Projects
		*  geeny
		*  Cosmos Remake
		*  Omar's Oyster Outing
		*  Karl May Wild West RPG
		*  geeny Typewriter
		*  Network Multimedia Platform
		*  Game of Born</description>
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        <dc:date>2009-05-26T07:48:34-08:00</dc:date>
        <dc:creator>Matija Kostevc</dc:creator>
        <title>geeny:home:intro</title>
        <link>http://www.sinistersystems.com/dokuwiki/doku.php?id=geeny:home:intro&amp;amp;rev=1243349314&amp;do=diff1243349314</link>
        <description>The core of geeny is its database. The database is object oriented, meaning that every record in the database may be an object with its own properties and responses. Record oriented databases, in comparison, contain only records with fixed properties, and no responses.</description>
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        <dc:date>2009-05-19T18:17:06-08:00</dc:date>
        <dc:creator>Matija Kostevc</dc:creator>
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        <description>Missing features

These are the really important features, without them the game simply isn’t complete: 

	*  Settlements: 
		*  Healer. Provides fast healing in exchange for gold, also dispelling powerful magic effects and removing curses. 
		*  Description (Look) should indicate the state of the settlement (depending on how many raids it’s gone through). First rumors that are told to the player in a Tavern should be about the village itself (if anyone is raiding it).
		*  Player should be …</description>
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